Chute Hen in a Kintu Session on this polder
Protocol review for the grain-chute build. Hosted at /play/chute-hen/. No public store rating · no install counter · checked 12 November 2026.
- Hosted HTML5 build under /play/chute-hen/
- Mechanic: slide the hen down grain chutes
- Fail: nail gates and fox pens end the run
- No public store rating · no install counter
- Checked 12 November 2026
What does the protocol see in the first slide?
The hen enters the chute and the gates announce themselves as timing hazards. Nail gates close windows; fox pens punish late exits. The verb is slide-and-gate, not free flight. Clarity is solid once the visitor reads the gate cadence, but the first slide often ends early — that learning cost places the build at NO. 3 for session clarity on this polder.
Farm colour and grain texture support the scene without hiding the hazards. The check still measures readability first. Spectacle without a clear fail would have failed the protocol.
How do gates and fox pens behave in the recorded runs?
Gates telegraph before they punish. Fox pens are spatial: enter late and the run ends. Both fails are attributable. Restarts are quick enough for a short Kintu Session. The Close control stayed above the stage during menu, play, and results — required for hosted builds on this desk.
Who is this build for?
Best-for tag: chute gating under fox pressure. It suits visitors who enjoy lane timing and hazard windows. It is less suited when the visitor wants continuous wash aiming or mid-air scoop rhythm. Those verbs are covered by Balloon Roundup and Breach Scoop on the same shortlist.
What limits should stay on the record?
What it is not: a farm management sim, a store app with ratings, or a long story campaign. It is a chute timing loop hosted under /play/chute-hen/. The protocol does not invent install counters or star averages. Absence is stated on the ranking card and here.
Why does clarity trail the other two?
Gate cadence takes an extra restart to internalise compared with Balloon Roundup’s immediate hoop goal or Breach Scoop’s scoop window. Once learned, the loop is fair. Clarity ranking rewards how fast the first good run arrives — not how charming the farm set dressing is.
What will the next stamp re-check?
Gate telegraph timing on narrow screens, fox pen visibility, and whether the hen’s slide still feels controllable. If a future pass finds the first good run arrives as fast as Breach Scoop, the order may tighten. Current stamp: 12 November 2026.
Where does this note sit in the polder?
Root slug /chute-hen-kintu-session, listed in Dispatches, linked from the home ticket card. Tips cover gate patience. Updates hold the dated log. This polder hosts the HTML5 build and is not affiliated with original authors beyond hosting. Game names belong to their owners.
How should a first chute session be paced?
Take the centre line for the first two gates. Side gold forks wait until a clean gate pass exists. The protocol saw most early ends come from chasing corn into a nail window that was already closing. A calm centre slide teaches the cadence faster than a greedy first fork.
If the fox pen appears, treat it as a hard spatial veto, not a near-miss challenge. Near-miss scoring belongs to nail edges, not fox entries. That distinction kept later runs cleaner during the 12 November 2026 check.
What would move this build up the Kintu Session order?
Faster first-good-run timing. If gate telegraphing and hen control make the verb obvious before the second restart, clarity could approach Breach Scoop. Until that happens, NO. 3 is the honest stamp. The ranking card still refuses invented store figures: no public store rating · no install counter · play at /play/chute-hen/.
Visitors who already compared hoop herding and scoop timing should open this build last. The contrast closes the shortlist: continuous aim, discrete scoop, then gated slide. That is the protocol’s reason for keeping the polder at three hosted builds.
Molasses and gold-rush style events, when they appear, change tempo without rewriting the verb. The protocol still scores whether the gate remains readable under that tempo. Clarity is not redeemed by a louder event banner. On this polder a Kintu Session for Chute Hen remains a chute-timing check with an exit path via Close and an explicit refusal to invent store figures.
After the run, return via Close and compare the ticket card on Home with this review. If the Best-for tag no longer matches what the visitor felt, send a note. The polder updates the stamp; it does not paper over a mismatch with a fake store average.